{"id":1013,"date":"2024-11-15T20:24:51","date_gmt":"2024-11-15T19:24:51","guid":{"rendered":"http:\/\/www.gamingguardian.com\/?p=1013"},"modified":"2024-12-05T18:37:41","modified_gmt":"2024-12-05T17:37:41","slug":"commodore-64-game-system-c64gs","status":"publish","type":"post","link":"http:\/\/www.gamingguardian.com\/?p=1013","title":{"rendered":"Commodore 64 Game System \/ C64GS"},"content":{"rendered":"\n<p>Wenn ihr mal richtig in euch geht und scharf nachdenkt: was st\u00f6rt euch am meisten am C64? Richtig &#8211; die Tastatur\u2026 Anders kann man die Logik von Commodore nicht erkl\u00e4ren. Denn 1990 brachte Commodore den Commodore 64 Games System bzw. C64GS heraus und dieser C64 sollte sich nun im Konsolenmarkt mit Nintendo und Sega messen. Doch da das Cartridge-Line-Up f\u00fcr den C64 eher gering war und Games, die eine Tastatur ben\u00f6tigen, ja auch nicht spielbar waren, war das Angebot eher limitiert. Obwohl das System noch bis 2000 existierte, verkauften sich gerade mal 20.000 St\u00fcck.<\/p>\n\n\n\n<p>If you really think about it, what do you dislike most about the C64? That&#8217;s right &#8211; the keyboard\u2026 There&#8217;s no other way to explain Commodore&#8217;s logic. Because in 1990 Commodore launched the Commodore 64 Games System or C64GS and this C64 was now to compete with Nintendo and Sega in the console market. However, as the cartridge line-up for the C64 was rather small and games that required a keyboard were not playable, the range was rather limited. Although the system existed until 2000, only 20,000 units were sold.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wenn ihr mal richtig in euch geht und scharf nachdenkt: was st\u00f6rt euch am meisten am C64? Richtig &#8211; die Tastatur\u2026 Anders kann man die Logik von Commodore nicht erkl\u00e4ren. Denn 1990 brachte Commodore den Commodore 64 Games System bzw. C64GS heraus und dieser C64 sollte sich nun im Konsolenmarkt mit Nintendo und Sega messen.\u2026 <span class=\"read-more\"><a href=\"http:\/\/www.gamingguardian.com\/?p=1013\">Weiterlesen &raquo;<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":1014,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1013","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-allgemein"],"_links":{"self":[{"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=\/wp\/v2\/posts\/1013","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1013"}],"version-history":[{"count":2,"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=\/wp\/v2\/posts\/1013\/revisions"}],"predecessor-version":[{"id":1362,"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=\/wp\/v2\/posts\/1013\/revisions\/1362"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=\/wp\/v2\/media\/1014"}],"wp:attachment":[{"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1013"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1013"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamingguardian.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1013"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}